class Game_Screen
#--------------------------------------------------------------------------
# ● 公開インスタンス変数
#--------------------------------------------------------------------------
attr_writer :weather_type
attr_writer :weather_power
end
class Game_Interpreter
#--------------------------------------------------------------------------
# ● 天候の設定 ※再定義
#--------------------------------------------------------------------------
def command_236
screen.change_weather(@params[0], @params[1], @params[2])
wait(@params[2]) if @params[3]
end
end
class Spriteset_Battle
#--------------------------------------------------------------------------
# ● インクルード BattleWeather
#--------------------------------------------------------------------------
include BattleWeather
#--------------------------------------------------------------------------
# ● オブジェクト初期化
#--------------------------------------------------------------------------
alias battle_weather_initialize initialize
def initialize
battle_weather_initialize
create_weather
end
#--------------------------------------------------------------------------
# ● 天候の作成
#--------------------------------------------------------------------------
def create_weather
$game_troop.screen.weather_type = $game_map.screen.weather_type
$game_troop.screen.weather_power = $game_map.screen.weather_power
@weather = Spriteset_Weather.new(@viewport2)
@weather.update
Graphics.update
end
#--------------------------------------------------------------------------
# ● 解放
#--------------------------------------------------------------------------
alias battle_weather_dispose dispose
def dispose
if BCEMW
$game_map.screen.weather_type = @weather.type
$game_map.screen.weather_power = @weather.power
end
dispose_weather
battle_weather_dispose
end
#--------------------------------------------------------------------------
# ● 天候の解放
#--------------------------------------------------------------------------
def dispose_weather
@weather.dispose
end
#--------------------------------------------------------------------------
# ● フレーム更新
#--------------------------------------------------------------------------
alias update_battle_weather update
def update
update_battle_weather
update_weather
end
#--------------------------------------------------------------------------
# ● 天候の更新
#--------------------------------------------------------------------------
def update_weather
if @weather
@weather.type = $game_troop.screen.weather_type
@weather.power = $game_troop.screen.weather_power
@weather.update
end
end
end