class Game_Action
alias targets_for_friends_20140611 targets_for_friends
def targets_for_friends
if item.note.include?('<指定同隊HP最低者>')
[friends_unit.alive_members.min_by(&:hp_rate)]
elsif item.note.include?('<指定同隊HP最高者>')
[friends_unit.alive_members.max_by(&:hp_rate)]
else
targets_for_friends_20140611
end
end
alias targets_for_opponents_20140611 targets_for_opponents
def targets_for_opponents
if item.note.include?('<指定敵隊HP最低者>')
[opponents_unit.alive_members.min_by(&:hp_rate)]
elsif item.note.include?('<指定敵隊HP最高者>')
[opponents_unit.alive_members.max_by(&:hp_rate)]
else
targets_for_opponents_20140611
end
end
end