- class Game_Action 
-   alias targets_for_friends_20140611 targets_for_friends  
-   def targets_for_friends 
-     if item.note.include?('<指定同隊HP最低者>') 
-       [friends_unit.alive_members.min_by(&:hp_rate)] 
-     elsif item.note.include?('<指定同隊HP最高者>') 
-       [friends_unit.alive_members.max_by(&:hp_rate)] 
-     else 
-       targets_for_friends_20140611 
-     end 
-   end 
-   
-   alias targets_for_opponents_20140611 targets_for_opponents 
-   def targets_for_opponents 
-     if item.note.include?('<指定敵隊HP最低者>') 
-       [opponents_unit.alive_members.min_by(&:hp_rate)] 
-     elsif item.note.include?('<指定敵隊HP最高者>') 
-       [opponents_unit.alive_members.max_by(&:hp_rate)] 
-     else 
-       targets_for_opponents_20140611 
-     end 
-   end 
- end