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标题: 这个随机战斗音乐的脚本为什么插入进去测试的时候是错的 [打印本页]
作者: 远恒 时间: 2014-7-30 11:57
标题: 这个随机战斗音乐的脚本为什么插入进去测试的时候是错的
本帖最后由 VIPArcher 于 2014-7-30 12:42 编辑
#添加更改战斗BGM
$BattleMusic=
[
"Battle1",
"Battle2",
"Battle3",
"Battle4",
"Battle5",
"Battle6",
"Battle7",
"Battle8",
"Battle9"
]
module BattleManager
#--------------------------------------------------------------------------
# ● 播放战斗 BGM
#--------------------------------------------------------------------------
def self.play_battle_bgm
@vip=rand($BattleMusic.size)
if $game_switches[1] == true #使用的开关
Audio.bgm_play("Audio/BGM/" + $BattleMusic[@vip])
else
$game_system.battle_bgm.play
end
RPG::BGS.stop
end
end
#添加更改战斗BGM
$BattleMusic=
[
"Battle1",
"Battle2",
"Battle3",
"Battle4",
"Battle5",
"Battle6",
"Battle7",
"Battle8",
"Battle9"
]
module BattleManager
#--------------------------------------------------------------------------
# ● 播放战斗 BGM
#--------------------------------------------------------------------------
def self.play_battle_bgm
@vip=rand($BattleMusic.size)
if $game_switches[1] == true #使用的开关
Audio.bgm_play("Audio/BGM/" + $BattleMusic[@vip])
else
$game_system.battle_bgm.play
end
RPG::BGS.stop
end
end
————————————————————————————————————————————————
我的
#添加更改战斗BGM
$BattleMusic=
[
"Battle1"=Audio.bgm_play("Audio/BGM/BattleTheme.mp3" + $BattleMusic,100,100)
]
module BattleManager
#--------------------------------------------------------------------------
# ● 播放战斗 BGM
#--------------------------------------------------------------------------
def self.play_battle_bgm
@vip=rand($BattleMusic.size)
if $game_switches[66] == true #使用的开关
Audio.bgm_play("Audio/BGM/" + $BattleMusic[@vip])
else
$game_system.battle_bgm.play
end
RPG::BGS.stop
end
end
#添加更改战斗BGM
$BattleMusic=
[
"Battle1"=Audio.bgm_play("Audio/BGM/BattleTheme.mp3" + $BattleMusic,100,100)
]
module BattleManager
#--------------------------------------------------------------------------
# ● 播放战斗 BGM
#--------------------------------------------------------------------------
def self.play_battle_bgm
@vip=rand($BattleMusic.size)
if $game_switches[66] == true #使用的开关
Audio.bgm_play("Audio/BGM/" + $BattleMusic[@vip])
else
$game_system.battle_bgm.play
end
RPG::BGS.stop
end
end
作者: taroxd 时间: 2014-7-30 11:59
首先,确定你可以播放MP3
然后,你应该这么设置:- $BattleMusic=
- [
- "BattleTheme.mp3",
- "第二首音乐",
- # 等等等
- ]
复制代码
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