def refresh
self.contents.clear
self.contents.draw_text(0, 0, 100, 24, "第#{$game_variables[98]}天")
case $game_variables[99]
when 3
a1 = "深夜"
self.contents.draw_text(0, 32, 100, 24, a1)
when 2
a1 = "夜晚"
self.contents.draw_text(0, 32, 100, 24, a1)
when 1
a1 = "下午"
self.contents.draw_text(0, 32, 100, 24, a1)
when 0
a1 = "上午"
self.contents.draw_text(0, 32, 100, 24, a1)
end
end
def refresh
self.contents.clear
self.contents.draw_text(0, 0, 100, 24, "第#{$game_variables[98]}天")
case $game_variables[99]
when 3
a1 = "深夜"
self.contents.draw_text(0, 32, 100, 24, a1)
when 2
a1 = "夜晚"
self.contents.draw_text(0, 32, 100, 24, a1)
when 1
a1 = "下午"
self.contents.draw_text(0, 32, 100, 24, a1)
when 0
a1 = "上午"
self.contents.draw_text(0, 32, 100, 24, a1)
end
end