class Game_Actor def add_state(state_id) item = $data_armors[1] # 1 为护甲ID if state_id == death_state_id && armors.include?(item) discard_equip(item) recover_all else super end endend
class Game_Actor def add_state(state_id) item = $data_armors[1] # 1 为护甲ID if state_id == death_state_id && armors.include?(item) discard_equip(item) recover_all else super end end end