SceneManager.scene.instance_eval do
start_party_command_selection
@party_command_window.select(0)
@party_command_window.process_ok
def start_party_command_selection
singleton_class.send :remove_method,
:start_party_command_selection
end
abs_wait_short
@actor_command_window.select(1)
@actor_command_window.process_ok
end
SceneManager.scene.instance_eval do
start_party_command_selection
@party_command_window.select(0)
@party_command_window.process_ok
def start_party_command_selection
singleton_class.send :remove_method,
:start_party_command_selection
end
abs_wait_short
@actor_command_window.select(1)
@actor_command_window.process_ok
end