3Q!! 我挨个翻终于找到了一个这个……删了一行就好使了=w=蟹蟹!!
#--------------------------------------------------------------------------
# ● 检查连续伤害 (地图用)
#--------------------------------------------------------------------------
def check_map_slip_damage
for actor in @actors
if actor.hp > 0 and actor.slip_damage?
actor.hp -= [actor.maxhp / 100, 1].max
if actor.hp == 0
$game_system.se_play($data_system.actor_collapse_se)
end
$game_temp.gameover = $game_party.all_dead?
end
end
end
(。◕∀◕。)