#--------------------------------------------------------------------------
# ● 计算伤害
#--------------------------------------------------------------------------
def make_damage_value(user, item)
value = item.damage.eval(user, self, $game_variables)
if item.is_a?(RPG::Skill)
case item.id
when 1
(self.atk-user.def)*self.mat
end
end
end
有什么错的吗?作者: chd114 时间: 2014-12-7 07:52