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b = Bitmap.new 196, 192 b.fill_rect b.rect, Color.new(30, 30, 30) 7.times do |n| b.fill_rect 27 + n * 28, 0, 2, 192, Color.new(60, 61, 55) b.fill_rect n * 28, 0, 1, 192, Color.new(5, 5, 5) b.fill_rect 26 + n * 28, 0, 1, 192, Color.new(5, 5, 5) b.fill_rect 0, 24 + n * 24, 196, 1, Color.new(5, 5, 5) end b.fill_rect 201, 0, 1, 192, Color.new(5, 5, 5) s = Sprite.new s.bitmap = b rgss_stop
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