- class Window_BattleLog 
-   def display_action_results(target, item) 
-     if target.result.used 
-       last_line_number = line_number 
-   
-       @repeating = item.repeats > 1 
-   
-       display_critical(target, item) 
-       display_damage(target, item) 
-       display_affected_status(target, item) 
-       display_failure(target, item) 
-       wait if line_number > last_line_number 
-   
-       back_to(last_line_number) 
-     end 
-   end 
-   
-   def message_speed 
-     @repeating ? 10 : 20 
-   end 
- end 
- class Window_BattleLog 
 
-   def display_action_results(target, item) 
 
-     if target.result.used 
 
-       last_line_number = line_number 
 
-   
 
-       @repeating = item.repeats > 1 
 
-   
 
-       display_critical(target, item) 
 
-       display_damage(target, item) 
 
-       display_affected_status(target, item) 
 
-       display_failure(target, item) 
 
-       wait if line_number > last_line_number 
 
-   
 
-       back_to(last_line_number) 
 
-     end 
 
-   end 
 
-   
 
-   def message_speed 
 
-     @repeating ? 10 : 20 
 
-   end 
 
- end