class Game_Follower
def actor
$game_party.all_members[@member_index]
end
end
class Game_Followers
def initialize(leader)
@visible = $data_system.opt_followers
@gathering = false
@data = []
@data.push(Game_Follower.new(0, leader))
(1...$game_party.max_battle_members).each do |index|
@data.push(Game_Follower.new(index, @data[-1]))
end
end
end
class Game_Player
def actor
$data_actors[1]
end
end
class Game_Follower
def actor
$game_party.all_members[@member_index]
end
end
class Game_Followers
def initialize(leader)
@visible = $data_system.opt_followers
@gathering = false
@data = []
@data.push(Game_Follower.new(0, leader))
(1...$game_party.max_battle_members).each do |index|
@data.push(Game_Follower.new(index, @data[-1]))
end
end
end
class Game_Player
def actor
$data_actors[1]
end
end