class Scene_Story < Scene_MenuBase def start super @story_window = Window_Story.new @story_window.set_handler(:cancel, method(:return_scene)) endend
class Scene_Story < Scene_MenuBase def start super @story_window = Window_Story.new @story_window.set_handler(:cancel, method(:return_scene)) end end
taroxd 发表于 2015-8-8 14:12 Scene_Base#update_all_windows Scene_Base#dispose_all_windows