#--------------------------------------------------------------------------
# ● 场所移动处理
#--------------------------------------------------------------------------
def update_transfer_player
return unless $game_player.transfer?
Graphics.freeze # 准备渐变
@spriteset.dispose
$game_player.perform_transfer
$game_map.autoplay
$game_map.update
Graphics.wait(15)
@spriteset = Spriteset_Map.new
Graphics.transition(30) # 执行渐变
Input.update
end
#--------------------------------------------------------------------------
# ● 场所移动处理
#--------------------------------------------------------------------------
def update_transfer_player
return unless $game_player.transfer?
Graphics.freeze # 准备渐变
@spriteset.dispose
$game_player.perform_transfer
$game_map.autoplay
$game_map.update
Graphics.wait(15)
@spriteset = Spriteset_Map.new
Graphics.transition(30) # 执行渐变
Input.update
end