class Scene_Menu alias rb_update_command_20150920 update_command def update_command if Input.trigger?(Input::Y) $game_system.se_play($data_system.save_se) save = Scene_Save.new save.autosave return end rb_update_command_20150920 end end
load_s = Scene_Load.new load_s.on_decision("Save1.rxdata") # 注意,这里的文件名必须和存档的文件名一样
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