// by Ryusa
// for Slash Effect
immortal: targets, true
motion walk: user
move user: target, base, 15
face user: target
wait for movement
motion attack: user
action animation
move target: backward, 16, 2
action effect
wait:800
move user: target, BACK CENTER, 15
face user: home
MOTION MISSILE: user
action animation
action effect
wait for animation
immortal: targets, false
motion evade: user
move user: backward, 60
face user: target
wait for movement
reset camera: 30
clear battle log
// by Ryusa
// for Slash Effect
immortal: targets, true
motion walk: user
move user: target, base, 15
face user: target
wait for movement
motion attack: user
action animation
move target: backward, 16, 2
action effect
wait:800
move user: target, BACK CENTER, 15
face user: home
MOTION MISSILE: user
action animation
action effect
wait for animation
immortal: targets, false
motion evade: user
move user: backward, 60
face user: target
wait for movement
reset camera: 30
clear battle log