def main
@menu_com = Sprite.new
@menu_com.bitmap = RPG::Cache.picture("自己做背景.png")
# 生成命令窗口
s1 = $data_system.words.item
s2 = $data_system.words.skill
s3 = $data_system.words.equip
s4 = "状态"
s5 = "存档"
s6 = "CG"
s7 = "结束游戏"
@command_window = Window_Command.new(160, [s1, s2, s3, s4, s5, s6, s7])
@command_window.index = @menu_index
def main
@menu_com = Sprite.new
@menu_com.bitmap = RPG::Cache.picture("自己做背景.png")
# 生成命令窗口
s1 = $data_system.words.item
s2 = $data_system.words.skill
s3 = $data_system.words.equip
s4 = "状态"
s5 = "存档"
s6 = "CG"
s7 = "结束游戏"
@command_window = Window_Command.new(160, [s1, s2, s3, s4, s5, s6, s7])
@command_window.index = @menu_index