class Game_Party
def m5_20150705_swap_leader
return unless a = @actors.shift
@actors.push a
$game_player.refresh
end
end
class Scene_Map
alias m5_20150705_update_call_menu update_call_menu
def update_call_menu
$game_party.m5_20150705_swap_leader if Input.trigger?(:L)
m5_20150705_update_call_menu
end
end
#--------------------------------------------------------------------------
#地图上按L(默认为键盘上的Q)切换领队,要改按键就改第四行的最后那个:L
class Game_Party
def m5_20150705_swap_leader
return unless a = @actors.shift
@actors.push a
$game_player.refresh
end
end
class Scene_Map
alias m5_20150705_update_call_menu update_call_menu
def update_call_menu
$game_party.m5_20150705_swap_leader if Input.trigger?(:L)
m5_20150705_update_call_menu
end
end
#--------------------------------------------------------------------------
#地图上按L(默认为键盘上的Q)切换领队,要改按键就改第四行的最后那个:L