def tansuo_gb_sc
#怪伴数量=探索楼层+5
$gb_sl = $game_variables[25] + 5
$gb_sl = 40 if $gb_sl>40
map = load_data(sprintf("Data/Map%03d.rxdata", 10))
temp = Marshal.load(Marshal.dump(map))
#稀有度分平凡、稀有、频灭、唯一
while $gb_sl > 0
case rand(100)
when 0..70#平凡
pingfan_gb
when 71..94#稀有
xiyou_gb
when 95..99#频灭
pinmie_gb
end
end
end
def tansuo_gb_sc
#怪伴数量=探索楼层+5
$gb_sl = $game_variables[25] + 5
$gb_sl = 40 if $gb_sl>40
map = load_data(sprintf("Data/Map%03d.rxdata", 10))
temp = Marshal.load(Marshal.dump(map))
#稀有度分平凡、稀有、频灭、唯一
while $gb_sl > 0
case rand(100)
when 0..70#平凡
pingfan_gb
when 71..94#稀有
xiyou_gb
when 95..99#频灭
pinmie_gb
end
end
end