// Show Text
Game_Interpreter.prototype.command101 = function() {
if (!$gameMessage.isBusy()) {
$gameMessage.setFaceImage(this._params[0], this._params[1]);
$gameMessage.setBackground(this._params[2]);
$gameMessage.setPositionType(this._params[3]);
while (this.nextEventCode() === 401) { // Text data
this._index++;
$gameMessage.add(this.currentCommand().parameters[0]);
}
switch (this.nextEventCode()) {
case 102: // Show Choices
this._index++;
this.setupChoices(this.currentCommand().parameters);
break;
case 103: // Input Number
this._index++;
this.setupNumInput(this.currentCommand().parameters);
break;
case 104: // Select Item
this._index++;
this.setupItemChoice(this.currentCommand().parameters);
break;
}
this._index++;
this.setWaitMode('message');
}
return false;
};