For this skill, multiple effects are applied and at different phases. The various phases are as follows:
对于技能,在不同的阶段应用多个特效。可以变化的阶段如下:
Before Effect Phase (influenced by this plugin)
if skill successfully lands:
– Pre-Damage Effect Phase (influenced by this plugin)
– Damage Phase
– Post-Damage Effect Phase (influenced by this plugin)
– Item Trait Effects Phase
After Effect Phase (influenced by this plugin)
特效阶段(被插件影响)之前
如果技能成功land:
提前伤害效果阶段(被插件影响)
伤害阶段
后续伤害效果阶段(被插件影响)
物品特性效果阶段
特效阶段(被插件影响)之后
There’s four phases which can be influenced by this plugin. Two of which do not matter if the effect successfully lands or not, two of which do matter if the skill does land.
这里有四个可被插件影响的阶段。其中两个与特效是否land无关,另外两个只当技能land才起作用。
Skill and Item Notetags:
技能和物品注释:
<Before Eval>
code
code
</Before Eval>
<Pre-Damage Eval>
code
code
</Pre-Damage Eval>
<Post-Damage Eval>
code
code
</Post-Damage Eval>
<After Eval>
code
code
</After Eval>
If you wish to use custom effects for your skill, you can insert the respective notetags into the skill (or item) noteboxes and it will run the code that appears in between the tags. However, using any form of comments in this tag will block out code that follows.