class Window_Base < Window
#设定
LEVEL = {
1 => "筑基期",
2 => "金丹期"
}
#设定结束
def draw_actor_level(actor, x, y)
change_color(system_color)
draw_text(x, y, 32, line_height, Vocab::level_a)
change_color(normal_color)
draw_text(x + 20, y, 100, line_height, LEVEL[actor.level], 2)
end
end
class Window_Base < Window
#设定
LEVEL = {
1 => "筑基期",
2 => "金丹期"
}
#设定结束
def draw_actor_level(actor, x, y)
change_color(system_color)
draw_text(x, y, 32, line_height, Vocab::level_a)
change_color(normal_color)
draw_text(x + 20, y, 100, line_height, LEVEL[actor.level], 2)
end
end