@spriteset.set_damage_pop(@subject) if target != @subject && (@subject.result.hp_damage != 0 or @subject.result.mp_damage != 0)
魔法丶小肉包 发表于 2017-7-19 18:30
Sideview第3800行改成
@spriteset.set_damage_pop(@subject) if target != @subject && (@subject.result.h ...
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