#--------------------------------------------------------------------------
# 卐 训练家主动更换敌人
#--------------------------------------------------------------------------
def trainer_change_enemy(index,index2)
for i in @enemies[index].states
if $data_states[i].bound
显示文章("诶呀更换失败了")
else
change_enemy(index,index2)
end
end
end
#--------------------------------------------------------------------------
# 卐 训练家主动更换敌人
#--------------------------------------------------------------------------
def trainer_change_enemy(index,index2)
for i in @enemies[index].states
if $data_states[i].bound
显示文章("诶呀更换失败了")
else
change_enemy(index,index2)
end
end
end