(function () { var new_levelUp = Game_Actor.prototype.levelUp; Game_Actor.prototype.levelUp = function() { new_levelUp.call(this); if(this._actorId === 1){ //←这里的数字 => 数据库人物id $gameTemp.reserveCommonEvent(1); //←这里的数字 => 公共事件id } }; }())();
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