def start
super
SceneManager.clear
$game_player.straighten
$game_map.refresh
$game_message.visible = false
create_spriteset
create_all_windows
@menu_calling = false
@window_shortcut = Window_shortcut.new
@window_shortcut.activate
if $shortcut_window == 1
@window_shortcut.visible = true
else
@window_shortcut.visible = false
end
end
def shortcut_window
#@window_shortcut.update if @window_shortcut.visible == true
if Kboard.keyboard(0x09)
if @window_shortcut.visible == false
@window_shortcut.visible = true
$shortcut_window = 1
else
@window_shortcut.visible = false
$shortcut_window = 0
end
end
end
def start
super
SceneManager.clear
$game_player.straighten
$game_map.refresh
$game_message.visible = false
create_spriteset
create_all_windows
@menu_calling = false
@window_shortcut = Window_shortcut.new
@window_shortcut.activate
if $shortcut_window == 1
@window_shortcut.visible = true
else
@window_shortcut.visible = false
end
end
def shortcut_window
#@window_shortcut.update if @window_shortcut.visible == true
if Kboard.keyboard(0x09)
if @window_shortcut.visible == false
@window_shortcut.visible = true
$shortcut_window = 1
else
@window_shortcut.visible = false
$shortcut_window = 0
end
end
end