Game_Character.prototype.shijian_xunlu = function(x,y) { direction = this.findDirectionTo(x, y); if (direction > 0) { this.moveStraight(direction); }}
Game_Character.prototype.searchLimit = function() { return 12; };
walf_man 发表于 2017-11-17 16:59
支持,不过貌似官方寻路算法很不好,很容易被障碍物卡主走不动了
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