【Game_Battler】
749行改成:self.hp -= @result.hp_damage if @result.hp_damage >= 0 or (@result.hp_damage < 0 and $game_party.in_battle)
762行改成:self.mp -= @result.mp_damage if @result.mp_damage >= 0 or (@result.mp_damage < 0 and $game_party.in_battle)
768行改成:self.tp += 100 * trg if 100 * trg <= 0 or (100 * trg > 0 and $game_party.in_battle)
地图行走增益无效,减益无影响