// Break Loop
Game_Interpreter.prototype.command113 = function () {
var depth = 0;
while (this._index < this._list.length - 1) {
this._index++;
var command = this.currentCommand();
if (command.code === 112)
depth++;
if (command.code === 413 && command.indent < this._indent) {
if (depth > 0)
depth--;
else
break;
}
}
return true;
};
// Break Loop
Game_Interpreter.prototype.command113 = function () {
var depth = 0;
while (this._index < this._list.length - 1) {
this._index++;
var command = this.currentCommand();
if (command.code === 112)
depth++;
if (command.code === 413 && command.indent < this._indent) {
if (depth > 0)
depth--;
else
break;
}
}
return true;
};