Window_Status.prototype.drawxyz = function(x, y) {
var lineHeight = this.lineHeight();
this.changeTextColor(this.systemColor());
this.drawText("名望", x, y + lineHeight * 0,160);
this.drawText("艺术", x, y + lineHeight * 1,160);
this.resetTextColor();
this.drawText($gameVariables.value(N), x + 160, y + lineHeight * 0, 60, 'right');
this.drawText($gameVariables.value(N2), x + 160, y + lineHeight * 1, 60, 'right');
};
Window_Status.prototype.drawxyz = function(x, y) {
var lineHeight = this.lineHeight();
this.changeTextColor(this.systemColor());
this.drawText("名望", x, y + lineHeight * 0,160);
this.drawText("艺术", x, y + lineHeight * 1,160);
this.resetTextColor();
this.drawText($gameVariables.value(N), x + 160, y + lineHeight * 0, 60, 'right');
this.drawText($gameVariables.value(N2), x + 160, y + lineHeight * 1, 60, 'right');
};
Window_Status.prototype.drawBlock3 = function(y) {
this.drawParameters(48, y);
this.drawxyz(432, y);
};
Window_Status.prototype.drawBlock3 = function(y) {
this.drawParameters(48, y);
this.drawxyz(432, y);
};