def move_type_random
# 随机 0~5 的分支
case rand(6)
when 0..3 # 随机
move_random
when 4 # 前进一步
move_forward
when 5 # 暂时停止
@stop_count = 0
end
if self.is_a?(Game_Event) and @name.include?("鱼") and $game_map.events[@id].terrain_tag != 1
turn_180
move_forward
end
end