for i in 0..4 if $game_party.battle_members[i] != nil $game_variables[1+i]= \ $game_party.battle_members[i].id else $game_variables[1+i] = 0 end end
KB.Driver 发表于 2018-6-30 10:55
想到一个骚操作,就是再弄一个全局变量$game_party2
然后所有队员的编辑都对应在那里进行
再弄一个决定当前 ...
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