class Game_Battler < Game_BattlerBasealias add_state_LX20190128 add_statedef add_state(state_id) add_state_LX20190128(state_id) if self.state?(81) self.escape endendend
class Game_Battler < Game_BattlerBase alias add_state_LX20190128 add_state def add_state(state_id) add_state_LX20190128(state_id) if self.state?(81) self.escape end end end