def draw_actor_name(actor, x, y)
self.contents.font.color = normal_color
self.contents.draw_text(x, y, 120, 32, actor.name)
end
def draw_actor_name(actor, x, y)
actor_name = actor.name.to_s
name_bitmap = Bitmap.new("Graphics/Pictures/#{actor_name}")
cw_name = name_bitmap.width
ch_name = name_bitmap.height
src_rect_name = Rect.new(0,0,cw_name,ch_name)
self.contents.blt(x,y,name_bitmap,src_rect_name,150)#后面的150是透明度
end
def draw_actor_name(actor, x, y)
self.contents.font.color = normal_color
self.contents.draw_text(x, y, 120, 32, actor.name)
end
def draw_actor_name(actor, x, y)
actor_name = actor.name.to_s
name_bitmap = Bitmap.new("Graphics/Pictures/#{actor_name}")
cw_name = name_bitmap.width
ch_name = name_bitmap.height
src_rect_name = Rect.new(0,0,cw_name,ch_name)
self.contents.blt(x,y,name_bitmap,src_rect_name,150)#后面的150是透明度
end
以下引用frantice于2007-2-16 12:03:32的发言:
为什么没有想到直接在战斗图上加名字呢???
以下引用haziki于2007-4-22 16:32:11的发言:
不知道用这个,会不会和对话框重叠呀。
以下引用orochi2k于2007-2-16 18:44:04的发言:
话说当玩家可以自己输入名字的时候....-_-0
呃...美工倒了
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