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标题: 关于YEP177插件的使用方法 [打印本页]

作者: F191    时间: 2019-4-2 01:04
标题: 关于YEP177插件的使用方法
Introduction
In RPG Maker MV, events can only trigger when you are either standing next to them or on top of them. This plugin lets you bind their activation to different events onto regions, making them trigger if the player is standing on the designated region first before talking to them through the Action Button, Player Touch, Event Touch, Autorun, and/or Parallels giving them multitudes of ways to trigger events. All of these can be done by simply adding Comment Tags into an event’s page.
在RPG Maker MV中,事件只能在玩家站在它们旁边或在它们上面时触发。此插件允许将事件绑定到指定区域,玩家可以站在指定区域,然后通过操作按钮,玩家触摸,事件触摸,自动运行和并行处理方式,触发事件的,所有操作都可以通过添加标签来完成。
This is different from Region Events, which causes a Common Event to autorun once the player has stepped onto one of those regions. This plugin binds actual map events to regions instead.
这与区域事件不同,区域事件会导致公共事件在玩家步入其中一个区域后自动运行。此插件将实际的地图事件绑定到区域。
Comment Tags
By default, event pages have no Region Triggers. They have to be added manually per event page using comment tags. You can use the following comment tags to give each event page a region trigger.
默认情况下,事件页面没有区域触发器。必须使用注释标记为每个事件页面手动添加它们。您可以使用以下注释标记为每个事件页面提供区域触发器。

Comment Tags:
<Region Trigger: x>
<Region Triggers: x, x, x>

– Replace ‘x’ with the ID’s of the regions you wish to let the event trigger if the player is standing within a tile with that region ID and triggering the event page’s activation trigger requirements.

如果玩家站在具有该区域ID的区块,则触发事件,则将“x”替换为您希望事件触发的区域的ID。

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以上是这个简书的翻译。

我用地图R里面的数字标记在地图上标记完要区域启动的事件,然后在事件第一页第一行,使用插件指令<Region Trigger: x>     X对应相对的数字标记,可是没有效果,可以提醒我是哪里出问题了吗?




作者: wabcmcc    时间: 2019-4-2 01:04
Comment Tags:
事件頁,備註欄:
作者: F191    时间: 2019-4-3 14:40
wabcmcc 发表于 2019-4-2 01:59
Comment Tags:
事件頁,備註欄:

原来是注释栏里用的,我一直以为这个没用的~




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