var updateHelpOriginal = Window_SkillList.prototype.updateHelp;
Window_SkillList.prototype.updateHelp = function() {
updateHelpOriginal.call(this);
var a = this._data[this._index];
!!a && $gameVariables.setValue(8, a.id);
// console.log($gameVariables.value(8));
};
var updateHelpOriginal = Window_SkillList.prototype.updateHelp;
Window_SkillList.prototype.updateHelp = function() {
updateHelpOriginal.call(this);
var a = this._data[this._index];
!!a && $gameVariables.setValue(8, a.id);
// console.log($gameVariables.value(8));
};