//在想要变成金钱的道具注释:<ItemGold:on>
//增加1个这样的道具
Window_ItemList.prototype.drawItemNumber = function(item, x, y, width) {
if (this.needsNumber()) {
this.drawText(':', x, y, width - this.textWidth('00'), 'right');
if(item.meta.ItemGold=="on")
this.drawText($gameParty.gold(), x, y, width, 'right');
else
this.drawText($gameParty.numItems(item), x, y, width, 'right');
}
};
//在想要变成金钱的道具注释:<ItemGold:on>
//增加1个这样的道具
Window_ItemList.prototype.drawItemNumber = function(item, x, y, width) {
if (this.needsNumber()) {
this.drawText(':', x, y, width - this.textWidth('00'), 'right');
if(item.meta.ItemGold=="on")
this.drawText($gameParty.gold(), x, y, width, 'right');
else
this.drawText($gameParty.numItems(item), x, y, width, 'right');
}
};