- var _Scene_Menu_create = Scene_Menu.prototype.create; 
- Scene_Menu.prototype.create = function() { 
-     _Scene_Menu_create.call(this); 
-   
-     //创建自定义窗口,并将它加入主菜单界面 
-     this._tipsWindow = new Window_Tips(0, 0); 
-     this._tipsWindow.y = this._commandWindow.y + this._commandWindow.height + 5; //设置自定义窗口的Y坐标,由左上部的菜单命令窗口的Y轴坐标及其高度来决定 
-     this.addWindow(this._tipsWindow); 
- }; 
-   
- function Window_Tips() { 
-     this.initialize.apply(this, arguments); 
- } 
-   
- Window_Tips.prototype = Object.create(Window_Base.prototype); 
- Window_Tips.prototype.constructor = Window_Tips; 
-   
- Window_Tips.prototype.initialize = function(x, y) { 
-     var width = this.windowWidth(); 
-     var height = this.windowHeight(); 
-     Window_Base.prototype.initialize.call(this, x, y, width, height); 
-     this.refresh(); 
- }; 
-   
- Window_Tips.prototype.windowWidth = function() { 
-     return 240; //自定义窗口的宽度 
- }; 
-   
- Window_Tips.prototype.windowHeight = function() { 
-     return this.fittingHeight(4); //自定义窗口的高度:通过设定窗口要容纳的行数来自动计算高度 
- }; 
-   
- Window_Tips.prototype.refresh = function() { 
-     var x = this.textPadding(); 
-     var width = this.contents.width - this.textPadding() * 2; 
-     this.contents.clear(); 
-   
-     //在这里绘制需要显示的内容 
-     this.drawIcon(191, 0, 0); 
-     this.drawTextEx("新的任务", 40, 0); 
-     this.drawTextEx("找到老王头,拿\n到红色宝箱。", 0, 40); 
- }; 
-   
- Window_Tips.prototype.open = function() { 
-     this.refresh(); 
-     Window_Base.prototype.open.call(this); 
- };