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标题: 自制的龙骨动画没有效果怎么办? [打印本页]

作者: 被遗忘的角落    时间: 2024-5-6 06:09
标题: 自制的龙骨动画没有效果怎么办?
我自己做了个龙骨动画,导出的时候是按5.0的版本导出的,但是战斗时敌人的战斗图没有成功替换成龙骨动画。

使用龙骨动画插件配套的动画时,没有任何问题。换成我自己做的动画时,就不成功。不知道问题出在哪里。

敌人的备注:
<DragonBone Settings>
Battler: BigGold
Scalex: 1.0
Scaley: 1.0
Width: 150
Height: 120
Ani Wait: Idle
Ani Walk: Walk
Ani Attack: Collide
Ani Swing: Collide
Ani Thrust: Collide
Ani Missile: Collide
Ani Skill: Collide
Ani Chant: Idle
Ani Spell: Collide
Ani Item: Collide
Ani Guard: Idle
Ani Evade: Idle
Ani Damage: Damage
Ani Abnormal: Idle
Ani Sleep: Idle
Ani Dying: Idle
Ani Dead: Damage
Ani Victory: Idle
Ani Escape: Idle
Replace Sprite
</DragonBone Settings>

文件名:
BigGold_ske.json
BigGold_tex.json
BigGold_tex.png

Dragonbone Pro版本是5.6.3




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