// 源代码设定 hit
Object.defineProperties(Game_BattlerBase.prototype, {
hit: { get: function() { return this.xparam(0); }, configurable: true },
}
// 加一个自己的设置
Game_BattlerBase.prototype.xparam = function(xparamId) {
return this.traitsSum(Game_BattlerBase.TRAIT_XPARAM, xparamId) + xparamId==0?设置的变量:0;
};
// 源代码设定 hit
Object.defineProperties(Game_BattlerBase.prototype, {
hit: { get: function() { return this.xparam(0); }, configurable: true },
}
// 加一个自己的设置
Game_BattlerBase.prototype.xparam = function(xparamId) {
return this.traitsSum(Game_BattlerBase.TRAIT_XPARAM, xparamId) + xparamId==0?设置的变量:0;
};