sunhihi 发表于 2024-9-3 19:56
b.isActor() ? -(a.atk * 4 - b.def * 2) : (a.atk * 4 - b.def * 2)
寫在技能公式就行
sunhihi 发表于 2024-9-3 19:56
b.isActor() ? -(a.atk * 4 - b.def * 2) : (a.atk * 4 - b.def * 2)
寫在技能公式就行
小秋橙 发表于 2024-9-4 08:21
Game_Action.prototype.evalDamageFormula = function(target) {
try {
const item = this.i ...
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