DataManager.makeSaveContents = function() {
// A save data does not contain $gameTemp, $gameMessage, and $gameTroop.
const contents = {};
contents.system = $gameSystem;
contents.screen = $gameScreen;
contents.timer = $gameTimer;
contents.switches = $gameSwitches;
contents.variables = $gameVariables;
contents.selfSwitches = $gameSelfSwitches;
contents.actors = $gameActors;
contents.party = $gameParty;
contents.map = $gameMap;
contents.player = $gamePlayer;
// 添加代码保存相关内容
contents.lastplaytime = new Date();
return contents;
};
DataManager.extractSaveContents = function(contents) {
$gameSystem = contents.system;
$gameScreen = contents.screen;
$gameTimer = contents.timer;
$gameSwitches = contents.switches;
$gameVariables = contents.variables;
$gameSelfSwitches = contents.selfSwitches;
$gameActors = contents.actors;
$gameParty = contents.party;
$gameMap = contents.map;
$gamePlayer = contents.player;
// 添加读取代码,读取内容
var time = contents.lastplaytime;
// 打印输出
console.log(time);
};