def make_exp_list
actor = $data_actors[@actor_id]
@exp_list = Array.new(new_final_level + 2)
@exp_list[1] = 0
pow_i = 2.4 + actor.exp_inflation / 100.0
for i in 2..new_final_level + 1
if i > new_final_level
@exp_list = 0
else
n = actor.exp_basis * ((i + 3) ** pow_i) / (5 ** pow_i)
@exp_list = @exp_list[i-1] + Integer(n)
end
end
end
以下引用seeyou于2007-6-9 16:50:46的发言:
Lz意思应该是说人物不会升级,能无限拿经验,在用经验换能力或物品?这样的话设置一个变量,打怪不会拿到经验,只会这个变量+一定数值,然后换物品或能力时-变量,完全拿变量代替Lz所说的经验
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