我在BOSS战里用事件修改战斗BGM,不管是第0回合,还是第一回合以后开始事件
# 演奏战斗 BGM
$game_system.bgm_play($game_system.battle_bgm)
########## 演奏战斗 BGM###################
$game_system.bgm_play($game_system.battle_bgm)
if $game_switches[1] == true #1号开关开开的时候为BOSS战音乐
randbgm = rand(3)+ 6
else
randbgm = rand(6)
end
case randbgm
when 0
$game_system.bgm_play($game_system.battle_bgm)
when 1
Audio.bgm_play("Audio/BGM/战斗2")
when 2
Audio.bgm_play("Audio/BGM/战斗3")
when 3
Audio.bgm_play("Audio/BGM/战斗4")
when 4
Audio.bgm_play("Audio/BGM/战斗5")
when 5
Audio.bgm_play("Audio/BGM/战斗6")
when 6
Audio.bgm_play("Audio/BGM/决战1")
when 7
Audio.bgm_play("Audio/BGM/决战2")
when 8
Audio.bgm_play("Audio/BGM/决战3")
end
#######################################################
欢迎光临 Project1 (https://rpg.blue/) | Powered by Discuz! X3.1 |