class Game_Enemy < Game_Battler
#--------------------------------------------------------------------------
# ● 敵人攻击属性數據
#--------------------------------------------------------------------------
def element
element = {}
element[ID] = [屬性數組]
return element
end
#--------------------------------------------------------------------------
# ● 获取普通攻击属性
#--------------------------------------------------------------------------
def element_set
return self.element[@enemy_id].nil? ? [] : self.element[@enemy_id]
end
end