hit_result = true if attacker.id == ?
hit_result = false if rand(100)>60
if @active_battler.hp > 0 and $game_temp.battle_turn >= 10 and @active_battler.state?( )
@active_battler.hp += @active_battler.maxhp/5
@active_battler.sp += @active_battler.maxsp/5
end
hit_result = true if attacker.state?( )
if @active_battler.hp > 0 and @active_battler.state?( )
@active_battler.hp += @active_battler.maxhp/5
@active_battler.sp += @active_battler.maxsp/5
end
hit_result = false if (self.state?( ) and rand(100) < 30)
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