@command_window.contents.font.color = Color.new(0,0,0)
def refresh
self.contents.clear
for i in 0...@item_max
if $scene == Scene_Save
draw_item(i, Color.new(0,0,0))
else
draw_item(i, normal_color)
end
end
end
以下引用Jeyitaly于2008-6-7 23:11:21的发言:
0,0,0是白色 囧
0,0,255才是黑色
class Scene_Save
def main
@command_window = Window_Command.new(160,["记录一","记录二","记录三","记录四","记录五","记录六","记录七","记录八","记录九","记录十","记录十一","记录十二","记录十三","记录十四","记录十五","记录十六","记录十七","记录十八","记录十九","记录二十"])
@command_window.y = 0
@command_window.height = 480 #打破高度限制
#--------------------------------------------------------------
s = ,["记录一","记录二","记录三","记录四","记录五","记录六","记录七","记录八","记录九","记录十","记录十一","记录十二","记录十三","记录十四","记录十五","记录十六","记录十七","记录十八","记录十九","记录二十"]
s.size.times {|i| @command_window.draw_item(i, Color.new(0,0,0))}
#--------------------------------------------------------------
以下引用然然于2008-6-8 12:47:17的发言:
s =这行有syntaxerror
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