#--------------------------------------------------------------------------
# ● 设定敌人
# enemy : 要显示名字和状态的敌人
#--------------------------------------------------------------------------
def set_enemy(enemy)
text = enemy.name
state_text = make_battler_state_text(enemy, 112, false)
if state_text != ""
text += " " + state_text
end
self.contents.font.color = Color.new(红,绿,蓝)
set_text(text, 1)
self.contents.font.color = Color.new(255,255,255)
end
以下引用3535于2008-6-29 21:32:16的发言:
orz,Window_Help不是有个set_enemy吗?
#--------------------------------------------------------------------------
# ● 设定敌人
# enemy : 要显示名字和状态的敌人
#--------------------------------------------------------------------------
def set_enemy(enemy)
text = enemy.name
state_text = make_battler_state_text(enemy, 112, false)
if state_text != ""
text += " " + state_text
end
self.contents.font.color = Color.new(红,绿,蓝)
set_text(text, 1)
self.contents.font.color = Color.new(255,255,255)
end
[本贴由作者于 2008-6-29 21:32:58 最后编辑]
以下引用星语心の梦于2008-7-4 19:09:43的发言:
哦 请问 set_text(text, 1)
那个1 是敌人编号么
欢迎光临 Project1 (https://rpg.blue/) | Powered by Discuz! X3.1 |