class Scene_Duanjiu
def initialize
@t = 0
end
def main
@title = Sprite.new
@title.bitmap = RPG::Cache.title("001-Title01.jpg")
loop do
# 刷新游戏画面
Graphics.update
# 刷新输入情报
Input.update
# 刷新画面
update
# 如果画面被切换的话就中断循环
if $scene != self
break
end
end
@title.bitmap.dispose
@title.dispose
end
def update
@t += 1
if @t >= 100
$scene = Scene_Title.new
end
end
end
class Scene_Duanjiu
def initialize
@t = 0
end
def main
@title = Sprite.new
@title.bitmap = RPG::Cache.title("001-Title01.jpg")
loop do
# 刷新游戏画面
Graphics.update
# 刷新输入情报
Input.update
# 刷新画面
update
# 如果画面被切换的话就中断循环
if $scene != self
break
end
end
@title.bitmap.dispose
@title.dispose
end
def update
@t += 1
if @t >= 100
$scene = Scene_Title.new
end
end
end