#encoding:utf-8
#==============================================================================
# ■ Game_Battler
#------------------------------------------------------------------------------
# 处理战斗者的类。Game_Actor 和 Game_Enemy 类的父类。
#==============================================================================
class Game_Battler < Game_BattlerBase
#--------------------------------------------------------------------------
# ● 刷新
#--------------------------------------------------------------------------
alias kjdh_refresh refresh
def refresh
kjdh_refresh
if actor? && id == 1 && @hp == 0
add_state(999)
end
end
end
#encoding:utf-8
#==============================================================================
# ■ Game_Battler
#------------------------------------------------------------------------------
# 处理战斗者的类。Game_Actor 和 Game_Enemy 类的父类。
#==============================================================================
class Game_Battler < Game_BattlerBase
#--------------------------------------------------------------------------
# ● 刷新
#--------------------------------------------------------------------------
alias kjdh_refresh refresh
def refresh
kjdh_refresh
if actor? && id == 1 && @hp == 0
add_state(999)
end
end
end