class Scene_Gameover < Scene_Base
#--------------------------------------------------------------------------
# ● 生成背景
#--------------------------------------------------------------------------
alias :create_different_background :create_background
def create_background
if $game_variables[1] == 0
create_different_background
else
@sprite = Sprite.new
@sprite.bitmap = Cache.system("GameOver#{$game_variables[1]}")
end
end
end
class Scene_Gameover < Scene_Base
#--------------------------------------------------------------------------
# ● 生成背景
#--------------------------------------------------------------------------
alias :create_different_background :create_background
def create_background
if $game_variables[1] == 0
create_different_background
else
@sprite = Sprite.new
@sprite.bitmap = Cache.system("GameOver#{$game_variables[1]}")
end
end
end